![]() Harbingers and Hierophants no longer bunch up in the passageway and share spawns. Increased the total number of Myloc Veterans in the colony. Gatherers now only spawn near Feberlock Fungus and in lower quantities. All Mylocs within the Myloc Colony have had their spawns adjusted. Torkay Madda has decided to stay near his torture chamber instead of wandering all over the caves. Corrupted Iron Guards in the front part of the caves are now more spread out (fewer bunched up all together). Brachina Beetles and Stygian Scorpions in the front part of the caves now share spawns in many cases, but also spawn fewer at a time. Corrupted Iron Guard Sergeants will now only spawn a single follower instead of a legion. Quest "Lore Quest: A圎 of Dorogath" and "Lore Quest: the Hammer of Kings" now require you to have completed the quest "Dralnok's Doom (Chapter 2): The Hammer of Kings" and have been rewritten. Some rebuilt structures will be useful to Gifted, but require a large amount of resources. ![]() Destroying them will give a few hours of respite to builders for repairing. Powerful anchors are guarding the village - they have a large pool of hit points but cannot regenerate themselves. Tramaniel the Purifier at the Tower of Nature knows more about it. In this mini-event, Silvane needs to be purified by repairing the village structures. The Withered Aegis have found and excavated the area, trying to ward off the Gifted and protect their prize. After staying years in the corrupted ground of the Western Deadlands, it has been infected with Blight. Silvane is a ruined elven village which has been recently discovered near the Tower of Nature. Story quests for the deadlands begin with BattleMaster Anthrindosh in Aubador for those level 62 and above. A portion of the deadlands have been given a major overhaul including new locations, monsters and quests. Finagle Biggletorque's questline on keys has been partially revamped, introducing new quests to introduce Skeleton Keys and Locked Boxes, a new type of special end-game loot.Īs we move up the tiers in our content expansion, it is now time for the first update in the Tier 4 region, starting with the Aubador, the Western Deadlands, and the Tower of Nature. Can you free the village from the grasp of the Withered Aegis? Contribute your crafting knowledge and adventure prowess to help restore the recently-uncovered town of Silvane in a one-time event. ![]() This includes many more buildable community projects. Scorpion Isle has undergone a renovation including plots, lairs, and decorations. Gold Rage quests at all tiers have been reworked or rewritten. Dragon Ability Quests have been reworked through to Tier 4. Dralnok's Doom quest chain has been given a facelift with side quests and expanded dialogue. ![]() The Imperial Outpost has come under direct attack and Sergeant Temerac now offers a questline for adventurers of level 95 and higher. New story quests are available for adventurers of level 60 and higher, beginning in the town of Aubador. The threat posed to the Tower of Nature within the Western Deadlands has grown considerably. ![]()
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